View Full Version : Coders. AMOS

  1. Smooth H-scrolling platform game in AMOS, screen copy vs screen offset?
  2. FPS & Timing calculating
  3. New AGA Extension for AMOS
  4. Digging out old projects: AMRWolf
  5. How to use AMOS 3D with AMOS PRO?
  6. How to reconvert abk modules?
  7. AMOSPro Source
  8. Sprite colors all mixed up
  9. Background IFF is messy colors
  10. Pen and paper not working with Text Command
  11. test
  12. PC Image to Amiga Image?
  13. Xmas Music for Amos?
  14. Simple and ugly text wrapping routine
  15. Amiga Sprite_600?
  16. Basic Amos Issues
  17. Amos executable?
  18. Meteor Defender by Ecalius Software 2015
  19. Program hangs and not sure why
  20. Stos 2 amos
  21. Facebook group for Amos Professional users.
  22. Tokenizing creates errors
  23. Found this on an OLD HD
  24. =Timer= woes.
  25. Polygon Zones, and why not?
  26. Simple Amos Prog Not Working HELP!!!
  27. Def Fn help please?
  28. Smooth vertical scrolling in AMOS
  29. Painting/Filling....
  30. Animating explosion without amal
  31. screen shake
  32. tile and bob size
  33. Any Interest in my new game dev?
  34. More AMAL headaches....
  35. opt. AMOS Pro Compiler Settings?
  36. how to display bob correctly with double buffering
  37. how to quit procedure?
  38. Compiling a program into one file
  39. how much .abk files can I load simultaneously
  40. Out of memory on exe file
  41. Any good AMOS examples and tutorials?
  42. Speedup Loading?
  43. Sprite Bob Collision
  44. Can't fit picture in screen
  45. Can't save work in Amos pro
  46. Background and bob pallets
  47. TOME 4 and using extensions
  48. Amal animation & HREV with joystick commands
  49. Could someone give me a code example?
  50. Gothikus: The Deeper Dungeons
  51. Bob jitter with diagonal movement
  52. Export object files from Backbone to AMOS?
  53. Pieceing together different images to make an animation
  54. Making tiles and maps out of large images then reconstructing
  55. Recommended compiler?
  56. Loading more than ONE music track to a bank
  57. Vertical display sharing of screens, possible?
  58. My pseudo 3D jump code
  59. Still some bad flickering remains...
  60. Read Mouse Port 1 possible?
  61. Speed increase Vs less colours?
  62. How to quit back to AMOS pro main editor?
  63. Opening interlaced screens with AMOS
  64. Screen width 1024 doesn't work
  65. HAM colour problem, HELP please?
  66. AMOSPro problem on real A1200
  67. Best music editor for AMOS?
  68. Is there any way of modularize AMOS code?
  69. Why doesn't this work?
  70. Walk Over puzzle Game, sourcecode
  71. Disable bob clipping at screen edges
  72. How transfer AMOS program on a PC to WINUAE
  73. Writing custom collision code advice
  74. AMAL channel n to object n limit??
  75. Sound samples sound pitched down when imported to Amos
  76. Manual priority setting
  77. Workaround to X-Flipping issue found. No actual solution as yet.
  78. Double Dragon Amos file download link
  79. Info on making a palette
  80. AMOS - Double Buffering
  81. 1 pixel gap between screens only Amos?
  82. Highlighting Zones
  83. 2 Icon/object banks?
  84. Sam Raw, Why does it repeat??
  85. AMAL as primary code...
  86. WinUAE,AMOS & Fastram
  87. Bob/Icon Opacity?
  88. Typewrite text on screen (One letter at a time)