English Amiga Board Home Mobile Skin      


Go Back   English Amiga Board > Main > Amiga scene

Reply
 
LinkBack Thread Tools
Old 11 May 2005, 21:50   #1
Moderator
 
Joe Maroni's Avatar
 
Join Date: Feb 2003
Location: Germany
Age: 33
Posts: 1,058
Send a message via MSN to Joe Maroni
Big grin maybe nice tool is coming soon...

some times ago some of ya shouted out for a gamemap ripper for our beloved amiga games...

well look at the pic...its just a matter of time when it will be out for public release but i didnīt like to spread the program yet...

at moment itīs really buggy and didnīt support many games...
as you can see the tile selection doesnīt work good enough but should be fixed easy...
you just need an uncompressed savestate and the tiles of the game. this pic was created in less than 2 min...
the usage is related to the gfxrip tool from tomcat...so enjoy of another great tool next time...
and donīt forget to send the gamemaps to the HOL team...
http://xto.funpic.de/yojoegamemap.gif
Joe Maroni is offline   Reply With Quote
AdSense AdSense  
Advertisement:
Old 11 May 2005, 22:43   #2
Junior Member
 
kriz's Avatar
 
Join Date: Sep 2001
Location: No(R)Way
Age: 31
Posts: 2,202
cool!!

use this link instead:
http://xto.xt.funpic.de/
kriz is offline   Reply With Quote
Old 11 May 2005, 22:52   #3
Global Moderator
 
CodyJarrett's Avatar
 
Join Date: Mar 2001
Location: UK
Age: 35
Posts: 5,451
Looks great x_to - it would save a great deal of time.
CodyJarrett is offline   Reply With Quote
Old 12 May 2005, 02:34   #4
oldpx
 
Posts: n/a
excellent news!
  Reply With Quote
Old 13 May 2005, 21:19   #5
Moderator
 
Joe Maroni's Avatar
 
Join Date: Feb 2003
Location: Germany
Age: 33
Posts: 1,058
Send a message via MSN to Joe Maroni
gamemaps of yo! joe! are nearly all created with the tool...

upload to hol will follow...
Joe Maroni is offline   Reply With Quote
Old 16 May 2005, 21:46   #6
Moderator
 
Joe Maroni's Avatar
 
Join Date: Feb 2003
Location: Germany
Age: 33
Posts: 1,058
Send a message via MSN to Joe Maroni
turrican 2 added....
Attached Thumbnails
maybe nice tool is coming soon...-bild1.jpg  
Joe Maroni is offline   Reply With Quote
Old 17 May 2005, 01:45   #7
Registered User
 
Join Date: May 2001
Location: #
Posts: 12,593
This is really excellent stuff man!
Can you create them with parallax and all?
Akira is offline   Reply With Quote
Old 17 May 2005, 14:42   #8
Emulator Lord
 
Mr_Modem's Avatar
 
Join Date: Feb 2005
Location: Sweden
Posts: 134
That looks really cool!!!
__________________
Nobody is perfect. I'm Nobody...
Mr_Modem is offline   Reply With Quote
AdSense AdSense  
Advertisement:
Old 19 May 2005, 21:53   #9
Moderator
 
Joe Maroni's Avatar
 
Join Date: Feb 2003
Location: Germany
Age: 33
Posts: 1,058
Send a message via MSN to Joe Maroni
@akira...

maybe sometimes...but parallax and copperlists are pure assembler code that canīt be included easy...

even yo!Joe! makes enough trouble because tile selection depends on where the figure is ingame located...

after the map the mask "image" is stored in memory...i saw this with the tool...

@all

i donīt know if you really need such tool...have a look at the feedback...

@cody

could you update the HOL because iīve uploaded the first 2 levels of Yo!Joe! so that all other can have a look what is possible with the tool...

Last edited by Joe Maroni; 19 May 2005 at 21:59.
Joe Maroni is offline   Reply With Quote
Old 19 May 2005, 23:03   #10
Global Moderator
 
CodyJarrett's Avatar
 
Join Date: Mar 2001
Location: UK
Age: 35
Posts: 5,451
Excellent x_to - I've uploaded them: http://hol.abime.net/1647/gamemap

I've also added some great Cybernoid maps by happichapi: http://hol.abime.net/3163/gamemap
CodyJarrett is offline   Reply With Quote
Old 20 May 2005, 07:54   #11
Global Caturator
 
Shoonay's Avatar
 
Join Date: Aug 2004
Location: Porando
Posts: 5,844
Awesome! Incredible! Great! Thanks a zillion [x_to]

More Yo!Joe! maps please
__________________
"I used to be an Amiga user, then I took an arrow in the knee."
Shoonay is offline   Reply With Quote
Old 20 May 2005, 08:29   #12
Registered User
 
Join Date: Aug 2003
Location: Nth^Dimension
Posts: 188
excellent tool! ! very handy
Critter is offline   Reply With Quote
Old 20 May 2005, 14:26   #13
Moderator
 
Joe Maroni's Avatar
 
Join Date: Feb 2003
Location: Germany
Age: 33
Posts: 1,058
Send a message via MSN to Joe Maroni
Level 3 and 4 done...
Joe Maroni is offline   Reply With Quote
Old 20 May 2005, 15:12   #14
Junior Member
 
kriz's Avatar
 
Join Date: Sep 2001
Location: No(R)Way
Age: 31
Posts: 2,202
Very cool with these game maps! Makes HOL even more complete

Keep em coming!
kriz is offline   Reply With Quote
Old 20 May 2005, 18:29   #15
Global Moderator
 
CodyJarrett's Avatar
 
Join Date: Mar 2001
Location: UK
Age: 35
Posts: 5,451
Thanks x_to - the maps give a new perspective to these games.
CodyJarrett is offline   Reply With Quote
AdSense AdSense  
Advertisement:
Old 20 May 2005, 21:08   #16
Moderator
 
Joe Maroni's Avatar
 
Join Date: Feb 2003
Location: Germany
Age: 33
Posts: 1,058
Send a message via MSN to Joe Maroni
and they could be very very helpful if you get lost in the game...

edit: i saw that the 4th level has a bright transparency color...this looks really poor ...can anbody change it into black...
Joe Maroni is offline   Reply With Quote
Old 23 May 2005, 15:58   #17
Moderator
 
Joe Maroni's Avatar
 
Join Date: Feb 2003
Location: Germany
Age: 33
Posts: 1,058
Send a message via MSN to Joe Maroni
before you get bored of waiting you can find the tool the zone...

following keys are supported at moment..

p - save visible area as picture (a file called "screenshot.bmp" will be created in the folder where the program is located)

right arrow - increase level width

left arrow - decrease level width

right arrow (NumBlock 6) - scroll in levelmap to right side

left arrow (NumBlock 4) - scroll in levelmap to left side

ESC - exit the whole shit...

all files must be in one folder...!!!
you canīt do too much with it because requesters have to be added and many other thing...

even some info windows will be added where you can read something about the level...but i need more time...

but with this example you can have a look how it works...

have fun...
Joe Maroni is offline   Reply With Quote
Old 24 May 2005, 23:36   #18
Global Moderator
 
CodyJarrett's Avatar
 
Join Date: Mar 2001
Location: UK
Age: 35
Posts: 5,451
Thanks for the demo x_to.

Looks like I'll need to learn how to use the sprite ripper first before moving on to the mapper
CodyJarrett is offline   Reply With Quote
Old 25 May 2005, 14:45   #19
Moderator
 
Joe Maroni's Avatar
 
Join Date: Feb 2003
Location: Germany
Age: 33
Posts: 1,058
Send a message via MSN to Joe Maroni
@cody

thanks...perhaps you should request in the sprite forum for new maptiles..

EDIT: vertical scrolling added + save function improved: everytime you press P the filename will be added with a number...to provide overwriting existing files..

can be found in the zone...
Joe Maroni is offline   Reply With Quote
Old 25 May 2005, 18:33   #20
Registered User
 
Join Date: Oct 2002
Location: France
Posts: 20
Hello,

x_to, when I use your tool, I have an error message box "Invalid stream Handle" and then the program quits when I click the OK button.

Is there anything particular to do to make it work ?
happichapi is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off


Similar Threads
Thread Thread Starter Forum Replies Last Post
Tool to add tooltypes MarlboroMan request.Apps 1 18 May 2005 06:29
Blinder Protected tool Frog project.SPS (was CAPS) 4 24 December 2004 19:50
A nice quick small random numbers routine? Photon Coders. General 2 20 December 2004 21:56
Tool manager and newicons DopPie support.Apps 3 10 October 2004 10:21
AIAB Infomation Tool (Iconinfo?) MSC support.WinUAE 1 18 September 2004 21:57


All times are GMT +2. The time now is 10:25.


Powered by vBulletin® Version 3.8.8 Beta 1
Copyright ©2000 - 2013, vBulletin Solutions, Inc.
Content Relevant URLs by vBSEO ©2011, Crawlability, Inc.
Page generated in 0.25134 seconds with 10 queries